Vandria - Epic Cinematic Vocal Library
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Version: Kontakt 5.5 / WAV / V1.1
Cinematic Sound Module
Download Method: Kontakt Hub
Release / change notes: v1.1:
Synferno is a cinematic Sound Module containing 300 different kits that can be played in tandem across 4 categories (Bass, Synth, Ambient and Groove)
The 300 Kits can be loaded by dragging and dropping the separate *.NKI files or by using the snapshot function. Loops can be played polyphonically timestretched within a range of two octaves (24 semitones).
Each part has it´s own color-coded range on the keyboard. You can alternatively play the loops sliced using the "SLICE" button in the SEQ page.
There are special MIDI trigger keys/notes that enable you to turn on/off the FX per part, retrigger a currently playing slice (when sequencer is turned on) and to trigger a volume "trancegate" per part.
From here you can mix and match the individual loops (parts).
The top LCD shows the current kit or simply "---USER---" if you´ve modified (loaded another loop) the kit. It has no other functionality.
You have 4 LCD´s that represent the current (loaded) loop. From there you can select different loops or let Synferno choose new ones by clicking on the "R" buttons. (Randomize).
The "R" buttons have different functions depending on what key you press at the same time:
- NO KEY: chooses random loop from the part´s loop list.
- SHIFT: randomizes parameters in the FX and EDIT page, as well as choosing a random FX preset.
- ALT: chooses a random loop for all four parts at once.
- SHIFT + ALT: chooses a random loop for all parts + randomizes FX and EDIT page values (random FX preset).
NOTE: When you press SHIFT and ALT on the first "R" button on the mix page (BASS section) that also alters the sequencer state (on/off) + chooses a random sequencer preset for ALL parts.
The SOLO buttons can be used to solo parts. Clicking any SOLO button with COMMAND/ALT or SHIFT will deactivate any active solo.
For almost all controls you can press ALT and adjust the value for all parts at once. (It´s always stated in KONTAKT´s information window). COMMAND/CONTROL will reset values. SHIFT is for fine-tuning.
The SPACE knobs set the amount of convolution reverb for the selected part. (The "SPACE" toggle button must be enabled in the FX page).
The FX buttons can be used to enable or disable FX sections for the parts. The SEQ buttons will enable/disable the per-part sequencer.
The STEP FILTER is a tempo-synced bandpass filter that randomly changes it´s cutoff. The AMOUNT controls the strength of the cutoff sweeps. The STEP GATE is a classical volume "trancegate". In the middle are on/off toggle buttons for the various effect sections. To the right is a preset menu with 32 presets and a "R" button that chooses one randomly.
The SPACE REVERB comes with 60 impulse responses that you can choose via the dropdown menu. This convolution reverb is available for each part. (Each with a different IR if wanted). CPU = BAD ;-)
Perhaps the most interesting thing in SYNFERNO. Each part has a 2 x 32 step sequencer that let´s you not only control the sample offset per part but also the loop offset. So basically it loads 32 loops per part into the RAM and then you can offset which one to play. (Really interesting results).
Furthermore, each part has 32 presets (together with the famous "R" button), a rate control (1/2 , 1/4, 1/8 , 1/16), start step and end step offset knobs + a SLICE and a GATE button:
- GATE button: If the current step in the first (sample offset) sequencer is 0 it won´t play the loop at this moment. (Required for some presets.)
- SLICE button: Let´s you play the first 24 slices on the keyboard of the selected loop chromatically. ("AKAI-Style"). It will then use the default pitch, that you can still change using the SEMI knobs on the mix page.
The four top buttons let the user select the part to be edited. You always have access to the MIX page controls from the currently selected part in the EDIT,FX and SEQ pages. (to the left).
The amplifier section controls the amp envelope and the filter section the filter envelope. The MODWHEEL section allows for volume and filter changes per part. Switching on LP (lowpass) and HP (highpass) will result in a nice DJ-like filter effect.
LOOP SPEED CONTROL lets you change the loop speed for the currently selected part.
Just finished editing a movie soundtrack and used this item on it so many sounds to choose from. Keep up the great work the sounds are beautiful
I was blown away by how good this is....still experimenting with what it can do but so glad to have it in the toolkit
An absolutely excellent Kontakt instrument that I'm so glad I bought. It presents you with four keyboard regions that are each mapped to a sound, typically providing bass, rhythm and two atmospheric or melodic sounds. There are oodles of these 4-sound patches, many of which are really amazing combinations that work very well without any further adornment. Of course, you can create your own combinations and modify each of the sounds and their effect too. Some patches even include sounds created by sequencing through other sounds, which works really well with rhythms. I can't wait to get creative with this. The instrument is great value for money.
I've only just started playing with this so perhaps a bit premature to properly rate it but, excluding an initial learning curve for all the available features, it looks a great to to build textures and experimental loops.
Every time I run Synferno I find myself boppin' and poppin'---it just gets you moving! It's one of those great-sounding instruments that you love to load up because always know you're going to have fun and a good time with it. The word "giddy" comes to mind. I highly recommend that you watch the YouTube video "Walkthrough" (22:16); it just gets more and more impressive. This thing has a boggling array of tools and tricks to vary whatever you started out with, and a nice GUI to help you do it. Why Rigid Audio hasn't promoted Synferno more is beyond me. It runs smoothest on 4GB or more of RAM and an ASIO driver. Synferno is worth way more than the full price and it's a ridiculous bargain when on sale.
Basically a big collection of cinematic loops, varying styles. What makes it a bit different is the sequencer, takes a bit of work but you can get some interesting wave sequencing effects.
Amazing how well the countless loops can be combined to suit everyone's taste. Very easy to use and with a randomizer, you'll never fall short of new and fresh ideas!
I must admit to loving all of this dev's work. Bought this untried and wasn't disappointed. Great instrument at a very reasonable price.
Very good for generating a wide variety of background cinematic mood pieces with minimum effort, and easy to add variety to the loops using the SEQ cut-up capability. (NB: Trying to predict the results using SEQ is almost impossible). One star off for being a bit of a CPU hog - the manual recommends "a Quad Core processor with 2 GHZ+".Little advertised fact - I found a post on a forum from the developer saying you *can* replace the loops provided with your own loops, but your own loops have to have the same name as the originals (hence 'replace') and be the same length (IIRC, 4 bars @ 103bpm). He didn't guarantee it would work, so use with caution, and make sure you keep a copy of the original loops as backup!
Check out this Demo from Moonshot showing the effect of using the SEQ function of Rigid Audio's Synferno, a cinematic sound module for Kontakt.
SEQ allows you to easily chop up loops in the presets, which can change the sound of the preset. For this demo, I've kept the use of SEQ fairly simple: -
0:00 The 8Eight Zone preset played 'straight' (no SEQ function on any of the tracks)
0:20 SEQ function on the Synth track only
0:40 SEQ function (with different pattern) on the Synth track only
1:00 SEQ function on the Groove track only
1:20 SEQ function (with different pattern) on the Groove track only
1:40 SEQ function on the Ambient track only
2:00 SEQ function (with different pattern) on the Ambient track only
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