Version: Kontakt 4.2.2 / WAV / V1
Download Method: Continuata
Welcome to Sick Volume 3: “Dark Places”. This deep sound & music design collection features 175 professional dark/suspense/horror environments, soundscapes, hellscapes and nightmare worlds, with well over 4 GB of premium sample content. We've hand-crafted horrific demonic creatures, feverish states of sonic delirium, monstrously shambling slavering hordes and discordant fever dreams.
We traveled to the edge of a hurricane and wandered the endless halls of decrepit, vermin infested industrial, military and institutional ruins to capture authentic, production grade field ambiences that truly live and breathe.
If you're unsure whether this is right for you, here's a short example of what's included in Sick 3
- Creature sounds
- Urban environments
- Wild environments
- 335 Convolutions including churches, halls, sewers, outside spaces and much much more
- Convolutions are also programmed into an innovative "percussion" preset that lets you essentially play the very acoustical essence of each room and environment like a drum.
- 490 MB installed
- 351 Samples
- 38 .nki instrument presets
- 24 bit / 48kHz uncompressed PCM wav samples
- Unlocked Kontakt presets and wav samples to allow user customization
- Includes a bonus collection of custom sound-designed ambiences, drones and special FX presets, as well as our favorite custom convolution reverb impulses in an advanced Kontakt user interface with full automation support.
Sick 3 also includes a massive collection of 335 live stereo convolution reverb impulse response files that we've captured in a wide range of remote horror-friendly environments, including bunkers, prisons, waterfronts, graveyards, forests, chambers, warehouses, sewers and more. We've focused this library of impulses on environments that tend toward the darker and more foreboding, from the vast hopelessness of a derelict prison hall to a terrifyingly claustrophobic earthen grave. Recorded at a variety of capture distances, angles and degrees of occlusion, they provide realistic coloration and spatialization when placing additional instruments, sound design and foley into a mix, whether you're working with any of the Sick 3 ambiences or using the impulses to augment other source material in music, film, television, video game or multimedia production. This array of acoustically accurate impulse responses are provided as standard stereo pcm waves that are compatible with any convolution effect, host, virtual instrument or utility that supports wav impulse import.
The library is programmed for Native Instruments Kontakt 4.2.4 and later, with a fully-equipped custom user interface that provides real-time automation control over note attack, sample start position offset, intensity swelling, release fade time, tuning and dual sonic layer blending. There is also an integrated EQ, convolution reverb selector and control module and an optional simulated 3-part harmonic polyphonic legato tool that allows you to smoothly tie one pitch to the next. All of the samples are also included as categorized and clearly named stereo wave files that can be imported and used in any wav-format compatible audio environment, sampler, editor, sequencer or other audio software you like.
SPECIAL IMPULSE RESPONSES
And just for fun, we've even programmed the convolution impulses into special “percussion” banks that allow you to actually “play” each location as a drum. This is due to the sharp snapping quality that an impulse response has, with each acoustic environment imparting its own unique qualities into the frequency, phase, reflection and tail as the pulse decays. As a drum, these impulses can actually work remarkably well as unique snare drums, kicks, clicks, snaps and hi-hats if you listen and play with an open mind. In effect, you'll have the ability to play the world around you as a drum almost literally.
If you're already familiar with the first two volumes in our classic Sick series, this is where it gets real. This library's sample content is designed to meet the needs and uncompromising standards of professional sound designers, rerecording mixers, film-makers, video game designers and post-production specialists. We've also painstakingly programmed and tailored it to fit seamlessly into the creative workflow of more adventurous composers and songwriters seeking fresh meat to carve and sculpt into their darker sonic urges.
This library is distributed using advanced watermarking technology provided by Continuata:
After purchase you will be provided with a unique code. You must visit the following URL:
and use the Continuata software to download the product. Enter the provided code to unlock your purchase.
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